Bioshock inspired mask is finally finished.

So I’ve finally finished my mask (more or less!).  I struggled a little with the direction of this one, as while I had the form down, I wasn’t sure on the paint scheme.  My previous mask had a very clear direction which I lacked a little for this one.  Once I settled on making something that could fit into the bioshock games however, things came together quite nicely.
 
Here’s a quick vid of the costume.

 

 
And here’s part 3 of my build series.

 

IMATS 2018

I went down to the International Makeup Artists Trade Show this weekend.  My steampunk astronaut had made his way down to the show at the request of Bentley Advanced Chemicals who were the supplier of the silicon rubber I used for the sculpture.  It was very nice to have him out on display as he’s been sitting in the loft for the last six months.  Here’s a quick vid.

 

Multimedia Steampunk Adventurer Sculpture

This is a multi media sculpture that I started working on over a year ago.  It’s comprised of typical sculpture materials like super sculpey but I also used fabric and metal and lots of other materials to create all the different elements for this one.  Here’s a quick video of the sculpture itself.

And here’s part one of my build log.  Part 2 should be along in a few weeks.

Sculpting a Creature Bust with Chavant oil clay

Here’s a video looking at sculpting up an initial design for what may ultimately become an animatronic puppet.  I thougth it would be quite nice to have a piece that would have a motion sensor in it that could react when people come close.  Should be quite amusing to have at exhibitions as it suddenly moves and scares people!  That’s the plan anyway. A fair bit to do before getting to that stage.