Posts Tagged “Sculpture”

Here’s the second part of my build series covering my Steampunk Adventurer build.  In this video I look at creating some steampunk gadgets to add to the sculpture.

 

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I’m currently in the process of making a new steampunk/dieselpunk mask.  Unlike previous masks I’ve actually made a mould of this one, so I’m able to run off as many casts as I like.  I initially thought I ‘d roto cast these – meaning that you pour in some casting material (typically resin) and rotate the mould as it dries, coating the interior.

I decided to use some polyurethane resin despite the manufacturer stating on their website ‘not suitable for roto casting’.  Surprisingly enough, it didn’t quite work, but it went wrong in a rather cool way.  As the layer was a little thin, I decided to give it a backing of fibre glass for strength.  Once I’d pulled it out the mould some of the urethane resin was flaking off giving it a rather cool pitted metal effect as you can see in the below pic.

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So I decided to develop the cast into a sort of ‘damaged robot’ sculpture.  Here’s my first pass at painting the cast:

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I then masked off various sections with latex and gave it a layer of green paint.  Rubbing away the latex exposed the metal and rust below. I could then use a thinner to make the rust run.

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I’ve tried green colour schemes with rust before and didn’t really like them, so I decided to have another go.

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The blue gives it abit of a 1950s look I think which I quite like, so I’m going to stick with this.  As you can see I’ve also added some LEDs into the eyes which actually flicker which also gives it abit of a retro look.

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I’m going to add a neck and shoulders to this too I think.

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This is a multi media sculpture that I started working on over a year ago.  It’s comprised of typical sculpture materials like super sculpey but I also used fabric and metal and lots of other materials to create all the different elements for this one.  Here’s a quick video of the sculpture itself.

And here’s part one of my build log.  Part 2 should be along in a few weeks.

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Here’re a few pics of my Nature Spirit sculpture (the making of video is available on my previous post or here).

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Here’s a new piece that I put together over the easter weekend recently.  It’s an evil ‘nature spirit’ type creature.  I sculpted this using a combination of Super Sculpey and Cernit polymer clays.  I’d only used Cernit briefly before and didn’t get on with it too well, but I have a better experience with it this time.

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Here’s a video looking at sculpting up an initial design for what may ultimately become an animatronic puppet.  I thougth it would be quite nice to have a piece that would have a motion sensor in it that could react when people come close.  Should be quite amusing to have at exhibitions as it suddenly moves and scares people!  That’s the plan anyway. A fair bit to do before getting to that stage.

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Here’s the first part of my video series looking at the creation of my Steampunk Astronaut.

And here’re some pics of the sculpture :)
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I recently attended the annual Steampunks in Space event at the National Space Centre in Leicester.  I’ve exhibited my sculptures there before but this time round I also ceated a piece specifically for the event.  They ran a ‘space race’ exhibition for sculptures along a steampunk/space theme, so this is my piece.  It’s a silicon rubber sculpture built over a shop mannequin and then dressed in various pieces of steampunk kit that I’ve built over the years.

 

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I’ll have a complete build log on this on youtube channel soon, but for the time being here’s a quick video from the event.

And here’re some more pics of the piece! :)

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Behold!  A video of my Demogorgon sculpture from  Stranger Things  :)

I’ve done so many complicated sculptures recently I just wanted to do a quick sculpture, no moulds, no pressure chambers anything like that.

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Here’s my latest video, this time something of a retrospective looking at my Dead Space Isaac Clarke sculpture that I made some years back.

 

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