Here’s something I’ve been working on for the last few months. I’ve been building a fair few mechs and scratchbuilt robots recently and I wanted to find a way of introducing more sculpture to that type of build. So I decided to sculpt a hard edged model in the form of a female android.
It’s difficult to sculpt accurate curved geometric shapes, so I spent alot of time sanding the shapes smooth before moulding them,
Here’s the build series so far.